Players woke up encased in medical healing chambers. They struggled to escape not only their chambers but the facility in which they were housed.
Once, free from the facility and lightly equipped, the party ran for the nearest sign of civilization, only to find out they were camped out in an abandoned city. But they were not alone…
Chased by cyber dogs, a barghest and corp security, they found an unlikely ally in the form of a mad toxic shaman and his spirits.
They escaped the cursed city by boat and floated to the major city of Kiev, where they rented a room with the little money they had and sat down to try to crack the encryption on the devices they got from the lab. That’s when one of their stolen phones rang…